Interface EventPlayerDeath

EventPlayerDeath

interface EventPlayerDeath {
    attacker?: IGamePlayer;
    msg?: string;
    player: IGamePlayer;
    position?: IPosition;
    timestamp: string;
}

Properties

attacker?: IGamePlayer

EventPlayerDeath

msg?: string

EventPlayerDeath

player: IGamePlayer

EventPlayerDeath

position?: IPosition

EventPlayerDeath

timestamp: string

EventPlayerDeath