Generic Data Transfer Object, used widely in Takaro to pass data back and forth between components Allows validation of properties when instantiated and JSON (de)serialization
Optional
Unique identifier for this player, as used by the game
The players username
Validates the DTO instance
if validation fails
Generic Data Transfer Object, used widely in Takaro to pass data back and forth between components Allows validation of properties when instantiated and JSON (de)serialization