Function GameServerApiAxiosParamCreator Game Server Api Axios Param Creator ( configuration ? ) : { gameServerControllerBanPlayer : ( ( gameServerId : string , playerId : string , banPlayerInputDTO ?: BanPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerCreate : ( ( gameServerCreateDTO ?: GameServerCreateDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerExecuteCommand : ( ( id : string , commandExecuteInputDTO ?: CommandExecuteInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetImport : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetInstalledModules : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetModuleInstallation : ( ( gameServerId : string , moduleId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetOne : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetPlayers : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetTypes : ( ( options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGiveItem : ( ( gameServerId : string , playerId : string , giveItemInputDTO ?: GiveItemInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerImportFromCSMM : ( ( options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerInstallModule : ( ( gameServerId : string , moduleId : string , moduleInstallDTO ?: ModuleInstallDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerKickPlayer : ( ( gameServerId : string , playerId : string , kickPlayerInputDTO ?: KickPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerListBans : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerRemove : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerSearch : ( ( gameServerSearchInputDTO ?: GameServerSearchInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerSendMessage : ( ( id : string , messageSendInputDTO ?: MessageSendInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerShutdown : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerTeleportPlayer : ( ( gameServerId : string , playerId : string , teleportPlayerInputDTO ?: TeleportPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerTestReachability : ( ( gameServerTestReachabilityInputDTO ?: GameServerTestReachabilityInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerTestReachabilityForId : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerUnbanPlayer : ( ( gameServerId : string , playerId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerUninstallModule : ( ( gameServerId : string , moduleId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerUpdate : ( ( id : string , gameServerUpdateDTO ?: GameServerUpdateDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; } Parameters Optional
configuration : Configuration Returns { gameServerControllerBanPlayer : ( ( gameServerId : string , playerId : string , banPlayerInputDTO ?: BanPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerCreate : ( ( gameServerCreateDTO ?: GameServerCreateDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerExecuteCommand : ( ( id : string , commandExecuteInputDTO ?: CommandExecuteInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetImport : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetInstalledModules : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetModuleInstallation : ( ( gameServerId : string , moduleId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetOne : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetPlayers : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGetTypes : ( ( options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerGiveItem : ( ( gameServerId : string , playerId : string , giveItemInputDTO ?: GiveItemInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerImportFromCSMM : ( ( options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerInstallModule : ( ( gameServerId : string , moduleId : string , moduleInstallDTO ?: ModuleInstallDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerKickPlayer : ( ( gameServerId : string , playerId : string , kickPlayerInputDTO ?: KickPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerListBans : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerRemove : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerSearch : ( ( gameServerSearchInputDTO ?: GameServerSearchInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerSendMessage : ( ( id : string , messageSendInputDTO ?: MessageSendInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerShutdown : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerTeleportPlayer : ( ( gameServerId : string , playerId : string , teleportPlayerInputDTO ?: TeleportPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerTestReachability : ( ( gameServerTestReachabilityInputDTO ?: GameServerTestReachabilityInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerTestReachabilityForId : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerUnbanPlayer : ( ( gameServerId : string , playerId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerUninstallModule : ( ( gameServerId : string , moduleId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; gameServerControllerUpdate : ( ( id : string , gameServerUpdateDTO ?: GameServerUpdateDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ; } game Server Controller Ban Player : ( ( gameServerId : string , playerId : string , banPlayerInputDTO ?: BanPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , playerId , banPlayerInputDTO ? , options ? ) : Promise < RequestArgs > Parameters gameServerId : string playerId : string Optional
banPlayerInputDTO : BanPlayerInputDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Create : ( ( gameServerCreateDTO ?: GameServerCreateDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerCreateDTO ? , options ? ) : Promise < RequestArgs > Returns Promise < RequestArgs > game Server Controller Execute Command : ( ( id : string , commandExecuteInputDTO ?: CommandExecuteInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , commandExecuteInputDTO ? , options ? ) : Promise < RequestArgs > Returns Promise < RequestArgs > game Server Controller Get Import : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Get Installed Modules : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Get Module Installation : ( ( gameServerId : string , moduleId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , moduleId , options ? ) : Promise < RequestArgs > Parameters gameServerId : string moduleId : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Get One : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Get Players : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Get Types : ( ( options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( options ? ) : Promise < RequestArgs > Parameters Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Give Item : ( ( gameServerId : string , playerId : string , giveItemInputDTO ?: GiveItemInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , playerId , giveItemInputDTO ? , options ? ) : Promise < RequestArgs > Parameters gameServerId : string playerId : string Optional
giveItemInputDTO : GiveItemInputDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Import FromCSMM : ( ( options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( options ? ) : Promise < RequestArgs > Parameters Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Install Module : ( ( gameServerId : string , moduleId : string , moduleInstallDTO ?: ModuleInstallDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , moduleId , moduleInstallDTO ? , options ? ) : Promise < RequestArgs > Parameters gameServerId : string moduleId : string Optional
moduleInstallDTO : ModuleInstallDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Kick Player : ( ( gameServerId : string , playerId : string , kickPlayerInputDTO ?: KickPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , playerId , kickPlayerInputDTO ? , options ? ) : Promise < RequestArgs > Parameters gameServerId : string playerId : string Optional
kickPlayerInputDTO : KickPlayerInputDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller List Bans : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Remove : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Search : ( ( gameServerSearchInputDTO ?: GameServerSearchInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerSearchInputDTO ? , options ? ) : Promise < RequestArgs > Returns Promise < RequestArgs > game Server Controller Send Message : ( ( id : string , messageSendInputDTO ?: MessageSendInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , messageSendInputDTO ? , options ? ) : Promise < RequestArgs > Parameters id : string Optional
messageSendInputDTO : MessageSendInputDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Shutdown : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Teleport Player : ( ( gameServerId : string , playerId : string , teleportPlayerInputDTO ?: TeleportPlayerInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , playerId , teleportPlayerInputDTO ? , options ? ) : Promise < RequestArgs > Parameters gameServerId : string playerId : string Optional
teleportPlayerInputDTO : TeleportPlayerInputDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Test Reachability : ( ( gameServerTestReachabilityInputDTO ?: GameServerTestReachabilityInputDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerTestReachabilityInputDTO ? , options ? ) : Promise < RequestArgs > Returns Promise < RequestArgs > game Server Controller Test Reachability For Id : ( ( id : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , options ? ) : Promise < RequestArgs > Parameters id : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Unban Player : ( ( gameServerId : string , playerId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , playerId , options ? ) : Promise < RequestArgs > Parameters gameServerId : string playerId : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Uninstall Module : ( ( gameServerId : string , moduleId : string , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( gameServerId , moduleId , options ? ) : Promise < RequestArgs > Parameters gameServerId : string moduleId : string Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs > game Server Controller Update : ( ( id : string , gameServerUpdateDTO ?: GameServerUpdateDTO , options ??: RawAxiosRequestConfig ) => Promise < RequestArgs > ) ( id , gameServerUpdateDTO ? , options ? ) : Promise < RequestArgs > Parameters id : string Optional
gameServerUpdateDTO : GameServerUpdateDTO Optional
options : RawAxiosRequestConfig = {} Returns Promise < RequestArgs >
GameServerApi - axios parameter creator
Export