Function PlayerOnGameServerApiAxiosParamCreator
PlayerOnGameServerApiAxiosParamCreator( configuration?: Configuration,): { playerOnGameServerControllerAddCurrency: ( gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig, ) => Promise<RequestArgs>; playerOnGameServerControllerDeductCurrency: ( gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig, ) => Promise<RequestArgs>; playerOnGameServerControllerGetOne: ( gameServerId: string, playerId: string, options?: RawAxiosRequestConfig, ) => Promise<RequestArgs>; playerOnGameServerControllerSearch: ( playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO, options?: RawAxiosRequestConfig, ) => Promise<RequestArgs>; playerOnGameServerControllerSetCurrency: ( gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig, ) => Promise<RequestArgs>; playerOnGameServerControllerTransactBetweenPlayers: ( gameServerId: string, sender: string, receiver: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig, ) => Promise<RequestArgs>;} Parameters
Optional
configuration: Configuration
Returns {
playerOnGameServerControllerAddCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerDeductCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerGetOne: (
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerSearch: (
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerSetCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerTransactBetweenPlayers: (
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
}
playerOnGameServerControllerAddCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerDeductCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerGetOne: (
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerSearch: (
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerSetCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerTransactBetweenPlayers: (
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
PlayerOnGameServerApi - axios parameter creator
Export