Function PlayerOnGameServerApiAxiosParamCreator
- PlayerOnGameServerApiAxiosParamCreator(
configuration?: Configuration,
): {
playerOnGameServerControllerAddCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerDeductCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerGetOne: (
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerSearch: (
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerSetCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerTransactBetweenPlayers: (
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
} Parameters
Optional
configuration: Configuration
Returns {
playerOnGameServerControllerAddCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerDeductCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerGetOne: (
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerSearch: (
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerSetCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
playerOnGameServerControllerTransactBetweenPlayers: (
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>;
}
playerOnGameServerControllerAddCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerDeductCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerGetOne: (
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerSearch: (
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerSetCurrency: (
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
playerOnGameServerControllerTransactBetweenPlayers: (
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
) => Promise<RequestArgs>
PlayerOnGameServerApi - axios parameter creator
Export