Function PlayerOnGameServerApiAxiosParamCreator
- PlayerOnGameServerApiAxiosParamCreator(configuration?): {
playerOnGameServerControllerAddCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerDeductCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerGetOne: ((gameServerId: string, playerId: string, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerSearch: ((playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerSetCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerTransactBetweenPlayers: ((gameServerId: string, sender: string, receiver: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
} Parameters
Optional
configuration: Configuration
Returns {
playerOnGameServerControllerAddCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerDeductCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerGetOne: ((gameServerId: string, playerId: string, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerSearch: ((playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerSetCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
playerOnGameServerControllerTransactBetweenPlayers: ((gameServerId: string, sender: string, receiver: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>);
}
playerOnGameServerControllerAddCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>)
- (gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<RequestArgs>
Returns Promise<RequestArgs>
playerOnGameServerControllerDeductCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>)
- (gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<RequestArgs>
Returns Promise<RequestArgs>
playerOnGameServerControllerGetOne: ((gameServerId: string, playerId: string, options??: RawAxiosRequestConfig) => Promise<RequestArgs>)
- (gameServerId, playerId, options?): Promise<RequestArgs>
Parameters
- gameServerId: string
- playerId: string
Optional
options: RawAxiosRequestConfig = {}
Returns Promise<RequestArgs>
playerOnGameServerControllerSearch: ((playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>)
- (playerOnGameServerSearchInputDTO?, options?): Promise<RequestArgs>
Returns Promise<RequestArgs>
playerOnGameServerControllerSetCurrency: ((gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>)
- (gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<RequestArgs>
Returns Promise<RequestArgs>
playerOnGameServerControllerTransactBetweenPlayers: ((gameServerId: string, sender: string, receiver: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options??: RawAxiosRequestConfig) => Promise<RequestArgs>)
- (gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<RequestArgs>
Returns Promise<RequestArgs>
PlayerOnGameServerApi - axios parameter creator
Export