Function PlayerOnGameServerApiFactory
- PlayerOnGameServerApiFactory(
configuration?: Configuration,
basePath?: string,
axios?: AxiosInstance,
): {
playerOnGameServerControllerAddCurrency(
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerDeductCurrency(
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerGetOne(
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerSearch(
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputArrayDTOAPI>;
playerOnGameServerControllerSetCurrency(
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerTransactBetweenPlayers(
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
} Parameters
Optional
configuration: ConfigurationOptional
basePath: stringOptional
axios: AxiosInstance
Returns {
playerOnGameServerControllerAddCurrency(
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerDeductCurrency(
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerGetOne(
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerSearch(
playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputArrayDTOAPI>;
playerOnGameServerControllerSetCurrency(
gameServerId: string,
playerId: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
playerOnGameServerControllerTransactBetweenPlayers(
gameServerId: string,
sender: string,
receiver: string,
playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI>;
}
playerOnGameServerControllerAddCurrency:function
playerOnGameServerControllerDeductCurrency:function
playerOnGameServerControllerGetOne:function
- playerOnGameServerControllerGetOne(
gameServerId: string,
playerId: string,
options?: RawAxiosRequestConfig,
): AxiosPromise<PlayerOnGameserverOutputDTOAPI> Parameters
- gameServerId: string
- playerId: string
Optional
options: RawAxiosRequestConfig
playerOnGameServerControllerSearch:function
playerOnGameServerControllerSetCurrency:function
playerOnGameServerControllerTransactBetweenPlayers:function
PlayerOnGameServerApi - factory interface
Export