Function PlayerOnGameServerApiFp
- PlayerOnGameServerApiFp(configuration?): {
playerOnGameServerControllerAddCurrency(gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerDeductCurrency(gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerGetOne(gameServerId: string, playerId: string, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputArrayDTOAPI>)>;
playerOnGameServerControllerSetCurrency(gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerTransactBetweenPlayers(gameServerId: string, sender: string, receiver: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
} Parameters
Optional
configuration: Configuration
Returns {
playerOnGameServerControllerAddCurrency(gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerDeductCurrency(gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerGetOne(gameServerId: string, playerId: string, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerSearch(playerOnGameServerSearchInputDTO?: PlayerOnGameServerSearchInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputArrayDTOAPI>)>;
playerOnGameServerControllerSetCurrency(gameServerId: string, playerId: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
playerOnGameServerControllerTransactBetweenPlayers(gameServerId: string, sender: string, receiver: string, playerOnGameServerSetCurrencyInputDTO?: PlayerOnGameServerSetCurrencyInputDTO, options?: RawAxiosRequestConfig): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>;
}
playerOnGameServerControllerAddCurrency:function
- playerOnGameServerControllerAddCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
Returns Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
playerOnGameServerControllerDeductCurrency:function
- playerOnGameServerControllerDeductCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
Returns Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
playerOnGameServerControllerGetOne:function
- playerOnGameServerControllerGetOne(gameServerId, playerId, options?): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
Parameters
- gameServerId: string
- playerId: string
Optional
options: RawAxiosRequestConfig
Returns Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
playerOnGameServerControllerSearch:function
playerOnGameServerControllerSetCurrency:function
- playerOnGameServerControllerSetCurrency(gameServerId, playerId, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
Returns Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
playerOnGameServerControllerTransactBetweenPlayers:function
- playerOnGameServerControllerTransactBetweenPlayers(gameServerId, sender, receiver, playerOnGameServerSetCurrencyInputDTO?, options?): Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
Returns Promise<((axios?: AxiosInstance, basePath?: string) => AxiosPromise<PlayerOnGameserverOutputDTOAPI>)>
PlayerOnGameServerApi - functional programming interface
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