Interface PlayerOnGameserverOutputWithRolesDTO

PlayerOnGameserverOutputWithRolesDTO

interface PlayerOnGameserverOutputWithRolesDTO {
    createdAt: string;
    currency: number;
    gameId: string;
    gameServerId: string;
    id: string;
    inventory: IItemDTO[];
    ip?: string;
    lastSeen: string;
    online: boolean;
    ping?: number;
    playerId: string;
    positionX?: number;
    positionY?: number;
    positionZ?: number;
    roles: PlayerRoleAssignmentOutputDTO[];
    updatedAt: string;
}

Properties

createdAt: string

PlayerOnGameserverOutputWithRolesDTO

currency: number

PlayerOnGameserverOutputWithRolesDTO

gameId: string

PlayerOnGameserverOutputWithRolesDTO

gameServerId: string

PlayerOnGameserverOutputWithRolesDTO

id: string

PlayerOnGameserverOutputWithRolesDTO

inventory: IItemDTO[]

PlayerOnGameserverOutputWithRolesDTO

ip?: string

PlayerOnGameserverOutputWithRolesDTO

lastSeen: string

PlayerOnGameserverOutputWithRolesDTO

online: boolean

PlayerOnGameserverOutputWithRolesDTO

ping?: number

PlayerOnGameserverOutputWithRolesDTO

playerId: string

PlayerOnGameserverOutputWithRolesDTO

positionX?: number

PlayerOnGameserverOutputWithRolesDTO

positionY?: number

PlayerOnGameserverOutputWithRolesDTO

positionZ?: number

PlayerOnGameserverOutputWithRolesDTO

PlayerOnGameserverOutputWithRolesDTO

updatedAt: string

PlayerOnGameserverOutputWithRolesDTO