Takaro - v0.4.9
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    Variable GameEventsConst

    GameEvents: {
        CHAT_MESSAGE: "chat-message";
        ENTITY_KILLED: "entity-killed";
        LOG_LINE: "log";
        PLAYER_CONNECTED: "player-connected";
        PLAYER_DEATH: "player-death";
        PLAYER_DISCONNECTED: "player-disconnected";
    } = ...

    Type Declaration

    • ReadonlyCHAT_MESSAGE: "chat-message"
    • ReadonlyENTITY_KILLED: "entity-killed"
    • ReadonlyLOG_LINE: "log"
    • ReadonlyPLAYER_CONNECTED: "player-connected"
    • ReadonlyPLAYER_DEATH: "player-death"
    • ReadonlyPLAYER_DISCONNECTED: "player-disconnected"