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Allocs Server Fixes

Allocs Server Fixes is a collection of mod addons for 7 Days to Die that enables advanced functionality, including a custom API that allows Takaro to communicate with your server. Takaro requires Allocs Server Fixes to function with 7 Days to Die servers.

Prerequisites

Allocs Server Fixes depends on the official TFP (The Fun Pimps) mods to function. These mods provide the core web server and mapping functionality that Allocs extends.

Your server must have these TFP mods installed:

  • TFP_CommandExtensions
  • TFP_MapRendering
  • TFP_WebServer

These mods are included with standard 7 Days to Die dedicated server installations. If you're using a server host (like Nitrado, GTX, etc.), they should already be present.

Missing TFP Mods?

If these mods are not present on your server, contact your server host to verify you have the correct server installation. Self-hosted servers should ensure they're using the official dedicated server files from Steam.

Installation

Step 1: Download Allocs Server Fixes

Download the latest version from the official source:

https://7dtd.illy.bz/wiki/Server%20fixes

Step 2: Extract the Files

The download comes as a compressed archive. Extract through the TAR and GZ files until you locate the Mods folder containing:

  • Allocs_CommandExtensions/
  • Allocs_CommonFunc/
  • Allocs_WebAndMapRendering/

Step 3: Install the Mods

Copy the extracted Mods folder contents to your 7 Days to Die server installation directory. The final structure should look like:

<7DTD Server Directory>/
└── Mods/
├── Allocs_CommandExtensions/
│ ├── ModInfo.xml
│ └── *.dll
├── Allocs_CommonFunc/
│ ├── ModInfo.xml
│ └── *.dll
└── Allocs_WebAndMapRendering/
├── ModInfo.xml
└── *.dll
Common Installation Mistake

Make sure you don't create a nested Mods/Mods/ folder structure. The mod folders should be directly inside the Mods directory, not in a subfolder.

Step 4: Configure Your Server

Open your serverconfig.xml file and verify these settings are enabled:

<property name="WebDashboardEnabled" value="true"/>
<property name="WebDashboardPort" value="8084"/>
<property name="EnableMapRendering" value="true"/>

Note the WebDashboardPort value - this is the port you'll use to access the Allocs web interface and API.

Step 5: Restart Your Server

Restart your 7 Days to Die server for the changes to take effect.

Verifying Installation

After restarting, verify the installation by browsing to:

http://<your-server-ip>:<WebDashboardPort>/legacymap

For example: http://192.168.1.100:8084/legacymap

If you see a login page, the installation was successful.

You can also use the version command in your server console to confirm the mods are loaded. See Checking Installed Mods for details.

Permissions

Permissions are configured in the serveradmin.xml file located in your savegames folder. You can define which API endpoints are accessible and at what permission level.

7 Days to Die permission levels work from most powerful to least powerful: 0 is full admin access, while higher numbers are more restricted. A web user or web token must have a permission level that is powerful enough for the module it is trying to use.

Add or verify the <webmodules> section in serveradmin.xml. This example keeps dangerous console execution limited to full admins, allows read-only status/player APIs to normal web users, and restricts sensitive map/claim/inventory data to trusted admins:

<webmodules>
<module name="web.map" permission_level="2000" />
<module name="webapi.executeconsolecommand" permission_level="0" />
<module name="webapi.getstats" permission_level="2000" />
<module name="webapi.getplayersonline" permission_level="2000" />
<module name="webapi.getplayerslocation" permission_level="2000" />
<module name="webapi.viewallplayers" permission_level="2000" />
<module name="webapi.getlandclaims" permission_level="3" />
<module name="webapi.viewallclaims" permission_level="3" />
<module name="webapi.getplayerinventory" permission_level="3" />
<module name="webapi.gethostilelocation" permission_level="2000" />
<module name="webapi.getanimalslocation" permission_level="2000" />
</webmodules>

Key permission modules include:

ModuleDescriptionSuggested permission level
web.mapInteractive map viewing2000
webapi.executeconsolecommandExecute server console commands0
webapi.getstatsRead server statistics2000
webapi.getplayersonlineRead online player list2000
webapi.getplayerslocationView player positions2000 on PVE servers; restrict further on PVP servers
webapi.viewallplayersView all known players2000
webapi.getlandclaimsView land claim locations3 or another trusted-admin level
webapi.viewallclaimsView all land claims3 or another trusted-admin level
webapi.getplayerinventoryView player inventories3 or another trusted-admin level
webapi.gethostilelocationView zombie locations2000
webapi.getanimalslocationView animal locations2000

After changing serveradmin.xml, restart the server or reload the admin configuration before testing the web API again.

PVP Server Considerations

For PVP servers, carefully restrict access to location-based permissions like webapi.getlandclaims, webapi.viewallclaims, webapi.getplayerinventory, and webapi.getplayerslocation. Exposing this information can significantly impact gameplay balance.